Requirements/ Parameter Bonus |
Attack Values |
Damage Reduction (%) Reducing the elemental damage taken in % |
Auxiliary Effects |
Others |
---|---|---|---|---|
Strength |
Physical |
|
Bleeding |
Durability |
Dexterity |
Magic |
Magics |
Poison |
Weight |
Intelligence |
Fire |
Fire |
Petrify |
|
Faith |
Lightning |
Lightning |
Curse |
|
Magic Bonus |
Counter Strength |
Stability |
||
Fire Bonus |
Poise Damage |
|||
Lighting Bonus |
Cast Speed |
|||
Dark Bonus |
Range |
Weight: How much the item weights when equipped.
Stability: How well the player keeps stance after being hit
Attack Type: Defines what kind of swing set the weapon has.
Regular(R), Thrust(T), Slash(Sl), Strike(St)
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